There are at least three ways to drop new boxes onto the screen:
The most common way is to use the Desk Menu Bar, selecting the
boxes you want by walking the menus in sections.
Another way is to use the Tool Bar.. you can pre-program the toolbar
buttons to keep your favorite boxes within easy access. These settings get
saved as part of your stree files, so when you load the file, the
toolbar remembers your settings.
The third way is the Menu Finder, which brings up an alphabetical
listing of all the boxes, that lets you pick boxes alphabetically by name.
Once you have a couple of boxes on the desk, there are several ways to
interconnect them. One way is to click on a button and drag a connection line:
Another way is to simply click/release on each button you want to connect:
Some boxes support multiple inputs, such as Mutliply, Add, and
Spline. Such boxes normally have input buttons that have numeric
postfixes, ie. B1, B2.
You can create new buttons by doing a click-and-drag on one of these buttons
to see an up/down arrow, which lets you create a new button
above or below the one you clicked on. These operations are
also available from the popup menu for the button;
Copy Above/Copy Below.
You can interactively create a new button while making the connection:
Notice that a new 'B2' button is created, and your new connection is
hooked up to it. In this case, S, T, and the output of
UserDefined are all multiplied together. Since multiplication is
communitive, the order of connections makes no difference.
If you are making new connections over old ones, the old connections will
automatically drop out. However, if you want to selectively delete
connections, you can do so by clicking on the lines and hitting Delete:
You can also hold down the SHIFT key to select several lines all
at once, and then hit Delete to delete all of them.
If you want to delete all connections to a particular button, you can invoke
the popup menu for the button by Right Clicking on the button in
question, and choose Delete-> Button Connections:
Loading Examples
To see a shader in action, load one of our examples, and render them.
We have quite a few shader layouts to get you started. To load an example,
for instance, our fire shader:
..use the Render menu's F1 hot key:
..or hit the RENDER button:
Dropping Boxes
Adding Connections
Deleting Connections
Please report any problems with this document to
[email protected].