GLOW

THE BOX'S MAIN HELP:
This function generates a glow, 
which falls off at the edges of the object.

DIR (input):
This must be a vector.  The default is the incidence vector.

NORM (input):
This must be a point.  The default is the surface normal.

ATT (input):
This must be a float.  The default is 2.0.
This is the attenuation of the glow off the sides of the object.

GLO (input):
This must be a color.  The default is WHITE.
This is the color of the glow.

OUT (output):
This function returns a glow,
which falls off at the edges of the object.

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