MATTE |
THE BOX'S MAIN HELP: This shader simulates a matte surface. Ka is the coefficient to the ambient function. Kd is the coefficient to the diffuse function. AMB is the ambient color. DIF is the diffuse color. Ka (input): This must be a float. The default is 0.1. Coefficient to the ambient function, controls the intensity of the color returned from the ambient function. Kd (input): This must be a float. The default is 1.0. Coefficient to the diffuse function, controls the intensity of the color returned from the diffuse function. AMB (input): This must be a color. The default is blue. This is the ambient surface color. DIF (input): This must be a color. The default is blue. This is the diffuse surface color. MAT (output): This shader simulates a matte surface. This is the returned color. |
© Copyright 1996,1998 Cinema Graphics Inc. All Rights reserved.