SOFT_ENV_SPHERE

THE BOX'S MAIN HELP:
This calculates the reflected color from the Texture Shader.
ENV is the pointer to the Texture Shader.

ENV (input):
This must be connected to an EnvironTex box which
contains the EnvTex pointer to the Texture Shader.

OUT (output):
This calculates the reflected color from the Texture Shader.

<-- BACK TO Shaders

© Copyright 1996,1998 Cinema Graphics Inc. All Rights reserved.