TRANSFORMMATRIX |
THE BOX'S MAIN HELP: This returns a matrix with SCALE, ROT and XLATE transformations; using GO gimbaling order and RP rotation priority. SCALE (input): This must be a vector. The default is 1, 1, 1, no scaling. Values in the x coordinate scale along the x-axis. Values in the y coordinate scale along the y-axis. Values in the z coordinate scale along the z-axis. GO (input): This string specifies the gimbaling order. ROT (input): This must be a vector. The default is 0, 0, 0, no rotation. Values in the x coordinate rotate about the x-axis. Values in the y coordinate rotate about the y-axis. Values in the z coordinate rotate about the z-axis. RP (input): This string specifies the rotation priority. XLATE (input): This must be a vector. The default is 0, 0, 0, no translation. Values in the x coordinate translate along the x-axis. Values in the y coordinate translate along the y-axis. Values in the z coordinate translate along the z-axis. OUT (output): This returns a matrix with SCALE, ROT and XLATE transformations; using GO gimbaling order and RP rotation priority. |
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