CELLNOISE4D

THE BOX'S MAIN HELP:
This function generates 3 dimensional noise.
The return value will be float, point, vector, normal or color 
depending on the cast, whose component(s) lie in the range [0,1].

PP (input):
This must be a varying point, vector or normal.
The default is the surface point, P.
This is the seed for the noise function.

T (input):
This must be an integer. The default is 1.0.
This is the time interval for the noise function.

OUT (output):
This function generates 4 dimensional noise.
The return value will be float, point, vector, normal or color 
depending on the cast, whose component(s) lie in the range [0,1].

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