CYLINMAP |
THE BOX'S MAIN HELP: This function returns UU and VV, the coordinates for cylindrical mapping. The central axis is along Z. The point on the equator where (UU,VV) equals (0,0) is at the X axis. PP (input): This is the point on surface to be projected. The default is P. O (input): This point represents the origin of the cylindrical projection. This must be a point. The default is point(0,0,0). X (input): This point represents the Xaxis for the cylindrical projection. This must be a point. The default is point(1,0,0). Y (input): This point represents the Yaxis for the cylindrical projection. This must be a point. The default is point(0,1,0). Z (input): This point represents the Zaxis for the cylindrical projection. This must be a point. The default is point(0,0,1). UU (output): This float is the "latitudinal" or "horizontal" mapping coordinate. The central axis is along Z. The point on the equator where (UU,VV) equals (0,0) is at X. VV (output): This float is the "vertical" mapping coordinate. The central axis is along Z. The point on the equator where (UU,VV) equals (0,0) is at X. |
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