SANDY2D

THE BOX'S MAIN HELP:
This function returns a sandy pattern.
The return value will be float, point, vector, normal or color 
depending on the cast, whose component(s) lie in the range [0,1].
The higher the frequency, the finer the grain.
UU is the first seed for the noise function.
VV is the second seed for the noise function.
FQu is the frequency for the the first seed.
FQv is the frequency for the the second seed.

UU (input):
This must be a varying float.  The default is u.
This is the first seed for the noise function.

VV (input):
This must be a varying float.  The default is v.
This is the second seed for the noise function.

FQu (input):
This must be a float. The default is 8.0.
This is the frequency for the the first seed.
The higher the frequency, the finer the grain.

FQv (input):
This must be a float. The default is 8.0.
This is the frequency for the the second seed.
The higher the frequency, the finer the grain.

OUT (output):
This function returns a sandy pattern.
The return value will be float, point, vector, normal or color 
depending on the cast, whose component(s) lie in the range [0,1].
The higher the frequency, the finer the grain.

<-- BACK TO Patterns

© Copyright 1996,1998 Cinema Graphics Inc. All Rights reserved.