ENVIRONMENT4

THE BOX'S MAIN HELP:
This function returns the color in the environment map MAP 
filtered from the region defined by direction vectors: P1, P2, P3, P4.
refer to page 323-324 in the RenderMan Companion.

MAP (input):
This must be a string. The default is empty.
The name of the environment map file to be used.
refer to page 323-324 in the RenderMan Companion.

P1 (input):
This must be a point.
This is the first direction vector which defines the region
over which the environment colors are filtered.
refer to page 323-324 in the RenderMan Companion.

P2 (input):
This must be a point.
This is the second direction vector which defines the region
over which the environment colors are filtered.
refer to page 323-324 in the RenderMan Companion.

P3 (input):
This must be a point.
This is the third direction vector which defines the region
over which the environment colors are filtered.
refer to page 323-324 in the RenderMan Companion.

P4 (input):
This must be a point.
This is the fourth direction vector which defines the region
over which the environment colors are filtered.
refer to page 323-324 in the RenderMan Companion.

ENV (output):
This function returns the color in 
the environment map MAP from the direction of R.
refer to page 323-324 in the RenderMan Companion.

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