STEAM

THE BOX'S MAIN HELP:
This shader simulates a steamy atmosphere.
FRM runs the animation.
SPD controls the speed of the animation.
FQ  controls the frequency of the turbulence in the steam.
OCT controls the number of octaves in the turbulence.
DST is the distance from the camera the steam starts.
STM is the color of the steam.
OP  is the opacity of the steam.

FRM (input):
This must be a float.  The default is 1.0.
This is the current frame number.  It runs the animation.

SPD (input):
This must be a float.  The default is 0.1.
This controls the speed of the animation.

FQ (input):
This must be a float.  The default is 2.0.
This controls the frequency of the turbulence in the steam.

OCT (input):
This must be a float.  The default is 2.0.
This controls the number of octaves in the turbulence.

DST (input):
This must be a float.  The default is 1.0.
This is the distance from the camera the fog starts.

STM (input):
This must be a color.  The default is WHITE.
This is the color of the steam.

OP (input):
This must be a color.  The default is WHITE.
This is the opacity of the steam.

OI (output):
This is the steam opacity.

CI (output):
This shader simulates a steamy atmosphere.

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